Pawnbroker Simulator

Pawnbroker Simulator

Releases: Q1 2026

Game Informations

DEMOTry Before You Buy

Pawnbroker Simulator (Demo)

Developer

Next Sky Games

Publisher

Ultimate Publishing, Ultimate Games S.A., PlayWay S.A.

Description

  • Build, expand, and customize your store! ๐Ÿ› ๏ธ

  • Appraise and buy second-hand items! ๐Ÿ”Ž

  • Buy cheaper than you could sell to profit! ๐Ÿค‘

  • Buy new displays, lighting, and decor from your tablet! ๐Ÿ›‹๏ธ

  • Pay your utility bills and rent! ๐Ÿ“จ

  • Increase your reputation to unlock new content. ๐ŸŒŸ

  • Customers will come and go to your shop, browsing the items displayed.๐Ÿ›๏ธ

  • Every customer's shopping and haggling behaviours will be different. ๐Ÿค 

  • Their emotions tend to swing a little bit daily to reflect real life and to eliminate monotony.ย 

  • Get to know your regular customers and strategize based on their personality. โ™Ÿ๏ธ

  • Study your audience and buy the kind of items you can sell easily.๐Ÿ’Ž

  • Evaluate and appraise the item when a customer wants to sell you something; otherwise, you might get scammed! ๐Ÿ’ธ

  • When you have a price on your mind, don't forget to add a margin for profit! ๐Ÿ’ฐ

  • We carefully designed the haggle interface for you to comprehend previous bids, current bids, a slider for making new bids, and customer information all at once. ๐Ÿ˜Ž

  • Customers have patience. Strategize your way by studying your opponent's moves. ๐ŸŽฏ

  • Sometimes, not buying an item might be the best way to profit from it. ๐Ÿ˜Ž

  • Over 100 unique items waiting to be evaluated interactively. ๐ŸŽป

  • Item evaluation consists of visual examination (labels, engravings, ornaments), interactive examination (latches, buttons, triggers), and power examination (powering up with batteries or an electric outlet). ๐Ÿบ

  • All items have condition, brand, model, rarity, and overall market price information for you to decide the best price! ๐Ÿง

  • If you cannot decide what is the best price, you can take photos from multiple angles and send them to an expert to get a better opinion. ๐Ÿค“

  • In this game, we provide you with ways to attract more customers into your store and make them consider buying your displayed items. ๐Ÿงฒ

  • Store attraction is calculated with what items you put in your storefront, closer to your store windows, neon signs, and store signboard. This is what makes a regular person on the street want to visit your store. ๐Ÿ‘ฅ

  • Item attraction is calculated with synergy, which means the harmony between items in the same area. This is what makes a visitor a customer. ๐Ÿค๐Ÿผ

  • Carefully design your store to attract more people to your store, rather than to your displayed items, to make the best deals and get rich! ๐Ÿš€

  • Our release date is to be announced soon!

  • After that, we are planning to release a Second-hand Clash Update. Featuring storage wars, auctions, and 50+ new items.

  • After that, we plan to release a Pawn Empire Update. Featuring hiring employees, bank loans, and more financial mechanics.

  • After that, we are planning to release a Customer Update. Featuring new and more realistic customers with voice lines and visible emotions.

  • More to be announced after the release!

Game overview

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Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attentionโ€”typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"