Dungeon Market Simulator Demo

Dungeon Market Simulator Demo

DEMO

Released: 10/10/2025

Game Informations

Developer

DarkRook Interactive

Publisher

DarkRook Interactive, PlayWay S.A.

Description

Dungeon Market Simulator

Run your own mysterious shop as a cunning dwarf in the heart of the medieval world. But this isn't your average trading game! Set deadly traps to lure outcast warriors into your dungeons, defeat them to loot mystical chests, and hunt for rare items. The more strategic you are, the more mysterious chests you'll discover and fill your shop with legendary treasures.

Upgrade over 100 unique mysterious items, increase their value, and negotiate cleverly with customers in the market. Grow both your power and your profits with promotions, upgrade totems, and clever trading strategies. In this unique simulation that combines dungeons and trading, the winner isn't just the sharpest sword; it's the best wit!

Contact: darkrookinteractive@gmail.com

Game overview

Price

Free to Play

Followers

No data

Reviews

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Metacritic

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Copies sold

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Revenue

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Twitch

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SteamView on Steam

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"