Crime Simulator (Demo)

Crime Simulator (Demo)

DEMO

Released: 07/03/2025

Game Informations

Developer

CookieDev

Publisher

Ultimate Games S.A., PlayWay S.A.

Description

You’ve been bailed out of jail, but now you owe a debt that won’t wait. In this Crime Simulator DEMO, test your skills on the first map, featuring three houses full of loot, break-in opportunities, and risky jobs like destruction or planting stolen goods. The full game will feature three maps, each harder than the last.

  • Play solo or with up to 2 friends (full game supports 4-player co-op).

  • Use lockpicks, crowbars, baseball bats, and sleeping gas to complete your jobs.

  • Find skill magazines to unlock useful perks!

  • Your goal is simple - pay back your debt before time runs out. You failed? You die but come back stronger, as you keep some of the things you earned! 

Think you’ve got what it takes? Try the Crime Simulator DEMO and prove you’re the ultimate thief.

Game overview

Price

Free to Play

Followers

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Reviews

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Metacritic

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Copies sold

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Revenue

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Twitch

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SteamView on Steam

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"