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- Movie Games S.A.
- Treasure Hunter Simulator 2

Treasure Hunter Simulator 2
Releases: To be announced
Developer
DRAGO entertainment
Publisher
Movie Games S.A.
Description
You've already found all the artifacts in part one and it's time to take treasure hunting to a higher level! The quality of the second part is revolutionary in every respect. Now you have access to a dozen new unique locations. To reach some of them, you will need special skills or objects. And it's worth returning to some when the weather changes - then you can see more.
Completely new treasures are there for you to find. These include trash and common objects, but hunt for real artifacts with real history! Some of the finds are part of larger treasures that you can sell for much more money when they are complete.
Depending on the terrain, you can choose brand new detectors, the characteristics of which you can also change during the search. In addition, use neodymium magnets to extract treasure from the bottom of rivers or lakes. And penetrate hard-to-reach places by first using drones. Search, penetrate, dig, break rock and increase your collection.
In your new headquarters, you will arrange them according to different groups and epochs by creating your own private museum and gaining recognition and prestige in the environment. Through a computer, you have access to the store, stock exchanges, orders, a catalog of your collection as well as mail and a forum where you can buy information or hire an informant.
FEATURES:
- 12 new locations
- a weather system that completely changes the exploration of the terrain
- over 100 different objects to find
- 20 treasures composed of various parts spread out over different locations
- 12 historical super-treasures
- 10 detectors with different operating characteristics
- neodymium magnets
- drone for penetrating hard-to-reach areas
- trade of your finds
- mission and experience system
Price
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Revenue
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Twitch
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Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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