Ghost Keeper Demo

Ghost Keeper Demo

DEMO

Released: 28/05/2025

Game Informations

Full Game

Ghost Keeper

Developer

Quest Craft

Publisher

Quest Craft, Gaming Factory

Description

The Ghost Keeper Demo gives you a focused taste of our reverse-horror strategy: command spectral minions, chain scare abilities, and manage your limited resources to send mortals fleeing.

What’s included

  • 3 locations: William’s House, Phineas’ Manor, Cemetery

  • Roster: 3 ghosts (William, Night Blade, Phineas) + 1 beast (Shadowmaw)

  • Hideout access: with difficulty level selection

  • Core loop: summon your minions, use skills, balance Essence, and experiment with early-game tactics

Game overview

Price

Free to Play

Followers

No data

Reviews

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Metacritic

No data

Copies sold

No data

Revenue

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Twitch

No data

SteamView on Steam

Player Statistics

What this shows: Concurrent player counts (CCU) and daily active users reveal real-time engagement with the game. High sustained CCU indicates healthy player retention, which drives ongoing revenue through in-game purchases, DLC, and premium subscriptions. Look for the 24-hour peak—multiplayer games should show clear patterns (evening spikes in major regions). Single-player titles typically see declining CCU over weeks unless major updates or discounts occur. For investors, sustained player counts months after launch signal successful live-service implementation. Sharp drops may indicate server issues, negative publicity, or loss of interest. This data complements revenue estimates—games with 100,000+ daily players usually generate significant recurring income.

Search Interest

What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"